Recently I’ve switched to playing skirmish games. There are several reasons for this all of which prompted me to switch from building, painting large war-game armies. I prefer the ability to play several games in a short space of time. I have found that I can squeeze in several skirmish games in the length of time it takes to play a large battle game.
Another reason that helped me switch was I was becoming disillusioned when it came to painting. Having to paint rows and rows of infantry was no longer appealing. The beauty of painting a small faction or war band was that I could spend longer on each miniature, trying out new techniques and improving my painting skills. Painting has always been one of my favourite aspects of the hobby, something I find relaxing and enjoyable. Yet faced with a large army I no longer enjoyed the process it had become a means to an end.
Another big reason was a skirmish game doesn’t need a large space in which to play. This means I can not only play on a club night but it was feasible to play at home.
So why Dead zone? Well for starters it Sci-if which appeals to me. It also has races that I find intriguing and interesting to paint. The game play was a massive incentive for me. It’s fast and easy to pick up; I hate games in which I have to keep going back to the rule book to play. I became hooked after playing a couple of demo games at my local club. This led to getting a Reb faction starter set. This rule set can also be utilised for modern urban war gaming as well.
This was part of the specialist games range from GW set in the Warhammer Fantasy setting. The reason I use this rules set is because it works well with a few adjustments for any period from the renaissance through to the early Napoleonic period.
Song of Blades and Heroes
This is another fantasy rules set which can be used for ancient to medieval period gaming. Produced by Ganesha Games is a simple and easy to learn rules set, it also has a supplement for playing games set around King Arthur. Which if you ignore the magic rules is great for Dark Age war gaming.
Legends of the High Seas
This is a great set of rules for gaming in the golden age of pirates. It’s a set of historical rules that was produced by the defunct arm of Games Workshop, Warhammer Historical. It works really well, is simple to learn and play, as well as being fast to set up. The problem with this set is the fact that it’s out of print so getting your hands on a copy may be difficulty.
This is a set of skirmish rules designed to play with several scales, from 20mm right up to and including 54mm. I generally play this using 28mm, as I have plenty of them. One of the unique features I like about this game is that you can roll for hit location, which will then determine the effects of that individual model. It’s very character driven, which is why it works well with just a few models.