An Apocalypse (Greek: ἀποκάλυψις apokálypsis; ‘lifting of the veil’ or ‘revelation’) is a disclosure of something hidden from the majority of mankind in an era dominated by falsehood and misconception. (Wikipedia)
First of all, we’d like to start with an apology to all of our readers and contributors. We were not able to publish Irregular Magazine in Summer 2012, which we deeply regret. We believe we’ve got through the problems that made this impossible and are now back on track with regular publications!
We have another great issue this month, packed with excellent articles and tutorials. We have a great retrospective looking at a Empire, a computer game from the 70s that is still being played today on the internet.
Irregular Magazine Issue 11 / Winter 2012
Its been a while since my last post, its been a busy time and my other blog has also suffered from a lack of articles. So apologies aside what am I looking at today, well trying to game on a budget I find that you generally come unstuck when you involve miniatures, you could always use paper/card minis, which are free from http://onemonk.com/Home.html. But if you’re anything like me then you prefer using something that requires a lick of paint on them.
Alternative history campaigns, battles and backgrounds have always held an interest for both war gamers and historians, it’s the question, What If? Such as what would have happened during World War 2 if Hitler had invaded Britain?
Redruth in Cornwall has become a stronghold for socialist factions but overall control has been sought by two factions, Redruth Redcoats and Redruth Socialist Brigade (Redshirts). Until now, this infighting has only been shown through political means, debates and rallies. Now its turned ugly with small skirmishes breaking out.
The 3.5 or D20 licence development kit is a great tool to use, it provides the core mechanics for the D20 system, and makes designing and developing products for WotC’s Dungeons and Dragons game a much more easier process.
Continue reading “Using the D2o Licence (Part 1)”
This issue our theme is Frontiers, and our themed content includes: Palm Crossing – a Frontier town for Traveller RPG; two fantastic short stories; a historical article on the Zulu War; artist Brynn Metheney tells us about the landscape and creatures of Morae River as well as reviews of Tea Wars, Musket & Tomahawk, New World Disorder, Clockwork & Chivalry.
So a new year has rolled in and 2011 looks to be an interesting year. We have a VAT rise, going up to 20% here in the UK, how this will affect the hobby remains to be seen. GW has started the year with a law suit against a small company called Chapterhouse, which may have some interesting results for the hobby if this goes in favour of Chapterhouse. So what is in store for the hobby in 2011.